WISHBRINGER (?) (?)
Complete solution:
S. READ POSTER. GET ENVELOPE. N. W. W. type 'Y'. N. SHOW ENVELOPE TO DIGGER.
W. E. GET IN GRAVE. GET BONE. GET OUT OF GRAVE. S. E. E. E. GIVE BONE TO
DOG. N. N. SEARCH FOUNTAIN. GET COIN. E. BUY TICKET. ENTER THEATRE
[^^oops!!^^ be sure to take the note from Voss!]. GIVE TICKET TO DIGGER. N.
SEARCH AISLE. GET GLASSES. WEAR GLASSES. [at this time you just keep typing
look until the movie is over]. S. TAKE OFF GLASSES. LEAVE. N. N. N. N. N. E.
GET BRANCH. GET BRANCH. U. W. N. U. E. S. U. OPEN DOOR. ENTER SHOP. WAIT.
WAIT. SHOW ENVELOPE TO WOMAN. OPEN ENVELOPE. READ LETTER TO WOMAN [take the
can the woman offers you, then just wait until she allows you to leave]. D.
N. W. D. S. E. D. W. GIVE CAN TO TROLL. GET CAN. OPEN GATE. S. S. S. ENTER
CHURCH. GET CANDLE. LEAVE. N. W. U. GET SHOE [If your load is too heavy,
don't worry about it, I never used the shoe in my solution]. OPEN STUMP.
ENTER STUMP. E. S. MOVE BUNK. DROP ALL. U. GET BLANKET. D. GET CANDLE. N. E.
PUT BLANKET ON GRUE. OPEN REFRIGERATOR. GET BOTTLE AND WORM. W. S. GET ALL.
N. W. U. N. E. S. SEARCH FOUNTAIN. PUT WORM IN FOUNTAIN. GET TOKEN. W. W.
[Now, at Lake Edge, the grating south of you should be open at this time. If
it is not, you may have to wander awhile, avoiding the Boots, and come
back]. S. GET UMBRELLA. N. SQUEEZE CAN. GET STONE. DROP CAN. OPEN UMBRELLA.
WISH FOR RAIN. DIG X. GET WHISTLE. BLOW WHISTLE. W. WAIT. TAKE HAT. WAIT.
BLOW WHISTLE. E. N. N. E. S. [West of House... Sound familiar????]. OPEN
MAILBOX. GET LEAFLET [At this point, keep typing 'N' until it allows you to
go north]. E. GIVE HAT TO PELICAN. W. W. S. GET TOKEN. E. E. PUT LEAFLET IN
BIG MAILBOX. S. [Save game now]. PUT TOKEN IN MACHINE. PUSH STICK W. PUSH
STICK W. PUSH STICK S. PUSH STICK S. PUSH STICK S. PUSH BUTTON [You will be
asked if you are sure, etc, just keep typing 'Y'. Hope those are the right
directions, because I am typing this from memory! (heh heh)]. KALUZE
[Remember the Pelican?]. S. S. GIVE NOTE TO MR. CRISP. GET COAT. SEARCH
COAT. GET KEY. UNLOCK CHAIN. DROP KEY. PULL LEVER. OPEN HATCH. CLIMB UP. U.
WEAR GLASSES. GET CAT. POUR MILK. GET BROOM. FLIP SECOND SWITCH [If it does
not say your score went up 3 pts then flip this back and flip the first
switch]. D. TAKE OFF GLASSES. MOVE PAINTING. TURN CRANK. D. GET NOTE. READ
NOTE. DROP NOTE. U. TURN CRANK. N. N. E. ALEXIS, HEEL. OPEN DOOR. E. GET
KEY. READ MESSAGE. W. N. UNLOCK DOOR WITH KEY. ENTER LIBRARY. S. S. BREAK
CASE WITH BROOM. [The alarm will not go off since you flipped that switch].
DROP ALL BUT STONE. GET SCULPTURE. PUT STONE IN SCULPTURE [At this point you
will get the familiar- Are you sure? Just keep typing 'Y' until you see a
bunch of paragraphs pop up on the screen, this is called The End]. KNOCK
DOOR.
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