THEME PARK MYSTERY (Image Works) (?)
YESTERLAND
Before you can leave the station you need to collect the pass from Zoltan by
giving him a token. The tokens can be found on the Bagetelle machine. Zoltan
lives in the first machine, he holds the key to many things, most
importantly the Dreamland timer. It is necessary to unblock the coin slot by
pressing the eject button before it will accept any tokens. It is not
essential to play the Bagatelle machine, but if you win you can collect
tokens which can be used at the Fortune-teller to gain extra lives. You get
two cracks at the Bagetelle machine straight away, so use your first attempt
to gauge how long to hold your mouse button for. The most important card is
the Dreamland timer. This allows you to set the amount of time you spend
there. Its best to give yourself at least thirty minutes. The third machine,
the grabber, hides a Demon. Collect this one last as it destroys your
control panel.
DRAGONLAND
You need to keep your eyes open at all times here, theres the constant
danger of traps. The aim in dragonland is to collect the Fire and Water
Demons plus the casket which is used to present them to Zoltan. An important
lesson in keeping Demons under control; aim to collect the demons who are
least likely to destroy your control panel first, because once its gone,
you're without a chance. In addition you have to collect five cogs which
allow you to fix the Dragon Ride, which must be given to the Dragon at the
end of the level.
Its not advisable to try and complete Dragonland straight away instead try
and locate the dream potion, which gives you access to Dreamland. Start by
collecting the torch from outside the Dragonland station. Now board and
enter the first cavern. Avoid the Ape and climb the ladder. Avoid the balls
and bump into the object in front of the Ape, which should slow things down
a bit. Go left and climb up the chimney. When you get to the top you'll find
the sleep potion on the right. Select the potion and you'll be whisked off
to Dreamland. Unless you have the timer your visit will be extremely short.
DREAMLAND
Get the ladder first, as failing to do so means you cannot progress any
further through the level. Keep a lookout for locations where the hand
appears. The aim here is to collect two demons, one of which eats the mouse
pointer on the control panel. To move through Dreamland you need to collect
various keys. These can be brought in via Dragonland, or created by throwing
gold coins at the floor. The keys are used to open boxes which are made by
bumping into Chess pieces. Aside from the Demons there's the ticket to
futureland, which is essential to complete the game.
FUTURELAND
While blasting, try to collect the floating balls (which are Demons), and
deposit them in your cargo hold. When another ship is destroyed, grab the
debris which will replenish your shield. you must rely on your reflexes, and
practice getting used to how the gun fires, its just a matter of point and
shoot. Once Futureland is completed you should go back to Dragonland and try
to complete that level. If things get out of hand in any sections go back to
yesterland as soon as possible to gain help from Zoltan in the form of an
extra-lives card.
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