LEGEND OF THE SWORD (?) (?)
Complete solution:
Inventory - Examine pack - Examine captain - Ask captain for map - Examine
it and put it in pack - E - Look - Read sign - S - Look - Examine rocks
(don't bother with the winkles as they make you ill!) - N - N - UP - E -
Look - Take mango - W - W - Open gates - Climb gates and open them (5%) - W
- Examine door - Take fungus and examine it - Drop it - In - Up - Examine
skeleton - Take knife and examine it - Examine wall - Up - Open door - Break
door - In - Examine table - Open drawer - Take scroll and read it - Drop
scroll - Look through window - Out - Down - Down - Out - E - E - E - E - S -
S - Open door - In - Take all (calendar, biscuits and bone) - Read calendar
then drop it - Out - Give bone to dog - Break bone - Give bone to dog.
Examine hole - Take pipe - In - Look - Lift rug - Open trapdoor - Down
Examine wall - Push it - S - S - Down - Look - Take gold coin (cornilius
takes it!) (10%) - Nw - Drink water - Se - Look - Follow footprints - Remove
snare - Take it - Look - Take berries and examine them (deadly nightshade!!)
- Drop berries - Climb tree - Nw - N - N - E - Ne - E - E - Examine raft -
Take rope - Examine men - Ask pagan for coin - Kick pagan - Take coin - W -
S - Shout to leprechaun - Give coin to leprechaun - Give pipe to leprechaun
(15%) - Examine bottle - S - S - Look - Put all in pack - Climb tree - Take
apples - Down - Take apples - Se - Nw - W - W - Attack humanoids with knife
- Take quiver and bow then give them to belar - Take axe - E - S - S - Yes
(don't give anything to shukar!).
W - W - N (someone is coming!) - Wait - Attack humanoids with axe - Give axe
and knife to pagan - Take spear - Search humanoid - Take tinder - N - Take
melons - N - Talk to stag - Drop snare - Follow stag - S - W - N (stag is in
the snare - Gives help - Daville picks up bottle) (20%) - Take snare - Nw -
N - E - E - E - Ne - N - Shake hands with hunter - Give snare to hunter (he
tells you to beware of shukar and gives you some nuts) - Put nuts in pack -
S (borgalius has taken the hunter's ring) - Sw - N - Ask daville for bottle
of antidote - Drink antidote - Look - S - Drop green bottle - W - W - Sw - S
- Se - E - Climb tree ('bragglesticks' is scratched into the trunk) - W - S
- S - W - Ask pagan for knife - Kill turtle with knife - Give knife to pagan
- Put all in pack - Ask pagan for axe - E - Chop tree with axe - Give axe to
pagan - Take wood - W - Make fire (turtle eaten).
E - N - N - N - N - E - W - in - Sw - Look - Open trapdoor - Down - Look -
Take torch - Take tinder from pack - Light torch - N - Open door - Kick door
- Open door - In - Examine barrel - Take bottle - Examine bottle of water -
Empty bottle of water - Out - N - E - Look - Take key - Unlock door with key
- Open door - In - Examine skeleton - Take cloth - Out - W - W (daville
picks up the brass key) - Open door - In - S - Open door - In - Look (don't
take treasure!) - Out - N - N - Look ('portacotius' written on the door in
white lettering) - Unlock door with key (the bronze key won't fit....daville
opens it with the brass key) - Open door - In - Ask borgalius for ring -
Examine ring - Wear ring - In (you are transported to a junction) (25%).
S - Hide - Look - N - W - Climb tree - Down stairs - Open door - Enter - N -
Look - Nw (daville picks up the blunt knife) - Se - Look in hole (rat bites
you!) - Look in hole - Take parchment and examine it (symbol of spider -
Giant eye) - Drop it - S - Enter - Up - Wake troll (the troll tells you
about the key under the floorboards) - Lift floorboard - Take key - Down
stairs - Enter - W - Give melon and spear to cornilius - N - Kick troll -
Kick troll - Take strange bottle and open it - Take shovel - S - W - Unlock
gates with small key - Drop small key - Open gates - In (30%) - W - Dig with
shovel - Light torch - W - Examine statue - Examine wall - Examine hole -
Move chest then open it - Examine chest - Take gold key - Examine barrel -
Fill ladle with mead - Drink mead - Put all in pack except bottle, sword and
torch - Fill leather bottle with mead.
Give shovel to cornilius - Take hook (ignore the rope There is a scorpion
underneath it!!) - E - E (you are now captured and taken to a cell) - Wait -
Wait - Wait - Examine man (dead!) - Search man - Take disc - Wait (for the
troll) - Talk to troll - Search troll (don't bother with the earring) - Out
- S - W (the troll appears) - W - Take bottle of antitrolls from pack -
Throw bottle of antitrolls at trolls - Examine table - Put gold key in pack
- Take quiver and bow and give them to belar - Take axe and knife and give
them to pagan - Give all to cornilius - Take spear and sword - Take sack -
Drop sack - Look - Eat mango - Search troll - Put all in pack - Take horn -
Untie rope - E - Se - Se - S - In - Up - Down tree - Search troll - Take
pouch and examine it - Drop it.
Se - E - Look - Take cherries - Se - Drop all - Climb tree (clue to getting
further south) - Take all - Down - Look up - Throw spear at bats - Look up
(shubalooka) - Sw - Eat nuts, cherries and biscuits - Say shubalooka (you
are transported to a tunnel in the forest) - Sw - Up - Ne (catgut) - Sw - W
- N - N - E - E - N - Down - N - Look - Take rope and hook from pack - Drop
all except rope and hook - Tie rope to hook - Throw rope at cave - Take
helmet and examine it - Wear helmet - Out - Take all - W - Up - E - E - Take
glass - Ne - Ne - Wait - Hide - Wait (you are captured and tied to a stake
across the lake) - Look - Take glass with feet - Cut rope with glass - Drop
glass - Attack guard with hands - Attack guard with hands - Take guard (to
put across door of shack) - Enter tent - Take quiver and bow.
Out - Give quiver and bow to belar - Enter tent - Take all - Out - Give axe
and knife to pagan - Take all except glass - Enter boat - Examine boat -
Drop all - Take pack and wear it - Take all except teddy bear - W - Ask
cornilius for cloth - Put cloth in hole - Drop cloth - Put horn and disk in
pack - Look - Take bottle - Ask borgalius to swim - S - Ne - E - S - S - S -
Ask cornilius for gold coin - Se - Show gold key and gold coin to sphere
(you are transported through the sphere to a swamp) (45%) - Drink bottle of
fruba - Drop yellow bottle - N - N (carcass) - W - Attack hydra with sword -
Examine hydra - Take spectacles and examine them - Wear them - E - Sw (you
hear screams to the southwest) - Sw - Drop all - Ask pagan for knife - Climb
tree - Look - Read message - Up - Examine egg - Examine nest - Take figurine
and examine it (it depicts an evil wraith........the guardian of the
bloodstone) - Drop figurine - Wait - Wait
Attack morag with knife - Take candle and examine it - Down - Down - Give
candle to pagan - Take all - Se - N - Ne - Look - Ne - Say mustal - Shout
mustal - Ne - Read sign - Examine skeleton - Take bottle of holy water -
Examine horse (harness) - Push wagon ne - Look - Examine door - Unlock doors
with key (key does not fit!) - Push wagon nw - Climb in wagon - Open window
(belar helps) - Out - Push wagon se - Nw - Throw rope at window (?) - Take
hook - Tie rope to hook - Throw rope at window - Up (55%) - Drop all - Ask
daville for brass key then drop it - Ask cornilius for bronze key - Drop
bronze key - Take rope and give it to cornilius - Take sword, bottle and
torch - Ne - Down - Sw - Sw - Nw - Open door - Enter - Examine skeleton -
Examine bunks - Move pillow - Take key - Look - Open trapdoor - Remove
tinder from pack - Light torch - Put bottle and key in pack - W - Ask belar
for quiver and bow - Shoot spider with arrow - Give quiver and bow to belar.
Examine wall - Burn web - Take diamond and examine it - E - Up - Out - Se -
Ne - Se - Ne - Unlock door with tin key - Drop tin key - Open door - Enter -
Up - Look - Take key - Unlock door with key - Clean rusty key - Unlock door
with key - Drop iron key - Open door - Enter - Examine table - Open drawer -
Take letter and read it - Drop it - Out - Examine wall - Kick wall - Take
red crystal and examine it (make sure you are wearing the helmet!) - Down -
Out - Sw - Examine skeleton - Sw - Examine wall - Look (don't touch it or
you will be trapped!) - Open door - Sw - Examine skeleton - Out - Ne - Se -
Open door - Enter - Examine table - Ask pagan for candle - Put candle in
holder - Light candle (strength increased) - Read message - Se - Se -
Examine skeleton - Examine skull (with glasses adventure) - Talk to skeleton
- Open door - Enter - Look - Look behind tapestries - Examine niche - Take
key - out.
Nw - Sw - Se - Se (tripwire in cell and trapdoor closes!) - Light torch -
Blow horn - Put all in pack - Ask cornelius for rope - Throw rope - Up
(daville picks up the rope) - Jump over wire - Open door - Enter - Exit -
Jump over wire - Ne - Sw - Nw - Nw - Sw - Open door - Ne - Nw - Nw - Examine
wall - Push stone - Light torch (on stairway ceiling shuddering!) - Drop all
- Jump - Ask cornilius for shovel - Dig with shovel - Take all - Drop shovel
- Down - Open door - Enter (wraith) - Take bottle of holy water from pack -
Throw it at wraith - Examine wall - Examine hole - Examine coffin - Examine
skeleton - Take key - Break skull - Take key - Put all in coffin - Examine
compartment - Take ruby - Take all except knife and cloak - Examine pedestal
- Take ruby and examine it - Examine pedestal (key engraved on side) - Open
door - Exit.
Up - take shovel - Dig with shovel - Drop shovel - Se - Ne - Ne - Up - Sw -
Unlock door - Drop copper key - Open door - Enter - Examine statue - Examine
hole - Open door - Enter (pagan takes something) - Examine pagan - Ask pagan
for pin - Examine shelf - Take crucifix - Unlock chest with platinum key -
Drop platinum key - Open chest and examine it - Take wand and examine it -
Fasten diamond to wand - Out - Put pin in hole (ogre with axe pulls away
from wall) - Take pin and drop it - Examine wall - Examine slit - Put disc
in slit - Look - Se - Read plaque - Examine visage - Put crystal in visage -
Strike door with wand (you are transported to a valley).
W - Blow horn - Drop horn - Throw large ruby in fire (across lava) - N
(pagan calls upon demons of the underworld to create a fire) - N - N - N
(fire is an illussion!) - Look - Examine pit - Jump over pit - N - E - Open
door - Enter - Examine chest - Open chest - Exit - W - N - Examine wall -
Lower first lever - Lower third lever (suzar leaves pagan's body) - Wave
wand (moat freezes) - Take pagan - Examine him - Ask pagan for teardrop -
Examine it - Warm teardrop - Examine woman - Wake woman (crysella) - Unlock
chest with gold key - Drop all except wand and teardrop - Take sword and
shield (the ring fuses with the sword) - Examine magical sword
('portacotius') - Examine shield - Put wand in shield - N (suzar throws
lightning bolt) - Raise shield - Take shield - Sit (see crack......crysella
finds hole) - Examine hole - Put sword in hole - Take shield - Take sword -
Take sword - Put wand in shield - N - Examine metal - Touch metal with
sword.
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