IMMORTAL, THE (?) (?)
Level codes:
2: BEFE810006F70 - 3: CC5EE21000E10 - 4: 465FA31001EB0 - 5: B57F943000EB0
6: 1BBEB53010A41 - 7: 8DDFB62010AC1 - 8: E011F730178C1
Complete solution:
LEVEL 1:
As in the manual.
LEVEL 2:
Avoid the slime, get gem & search the pile of bones to find the elven sword,
don`t search the bones again.go out of south door & door opposite in
passage. Kill the troll, go out of door at the end of the passage. Get the
rock to your left & read the charm spell when the will o wisps appear. Go
out of north door. Read charm spell again to make the will o wisps kill the
goblin guards. Search the guards to find the bag of dust of complaisance.
Enter room the guards were guarding & there are 2 goblins & the king goblin.
Kill guard nearest to you by slowly moving along east wall.move onto mound
of earth avoiding the other guard and plant bag of spores. Run out of room.
Re-enter room after 5 seconds & walk upto dying king for a chat.give him
water when he asks and he will help you. Go upto merchant in east of will o
wisps room & refuse his first offer of slime repellant but accept his 2nd
offer. Go back to dwarf in passage, via the passage where you killed the
troll, and throw the dust in the air. He will then give you a gem. Rest on a
pile of straw. Walk upto the door at far east of the passage. Use slime
repellant and exit through door.
There are 2 patches of slime in this passage. Walk along to centre of
passage and wait until slime gathers around your feet. Drop the rock & it
turns into a gem. Get gem and exit through door at the end of the passage.
The room of three circles. As the goblin king told you place the gems in the
right/left/centre positions.
From the west . x x . . .
circle to the . . x
east circle . . .
Then exit to the next level when a stairway appears.
LEVEL 3:
The chasm crossing! go down se ladder. Open chest to the south of the room
and get fireballs. Kill troll fighting goblin with one fireball. Search
troll to get knife. Go back up to chasm & down other ladder, two goblins
fighting. kill goblin with it`s back to west wall with a fireball & it turns
into a troll. Search body to get protein ring. Ignore the bottle it contains
slime. Down ladder. Wear ring to turn into goblin form & walk to north.
Avoid guard & open chest to get troll bombs. Back to ladder. Remove ring. Go
back to room where you found the fireballs. Exit through the door on the
east wall. Talk to king and go up ladder to room of spikes.
Watch where the spikes appear and don`t walk there! get the gem and exit
down west ladder. Two trolls guard two doors. Throw knife at nearest troll
(don`t get too close) and a battle ensues between the two trolls. Exit via
north door.
Run to get potion of strength in centre of northern wall using troll bomb if
needed. Drink potion and exit via door in west wall. (Fight trolls or avoid
using troll bombs). Kill troll in this room and rest on straw. A magic
circle with a coloured flame. Wait until the flame turns purple then walk
into the centre of the circle and drop the gem. You are teleported to the
other side of the chasm. Exit down ladder to next level.
LEVEL 4:
Avoid trolls swings until man throws a dagger into it. Talk to man and he
gives you a magic carpet. Exit via northern door. Use carpet. Fly along
avoiding flame spouts. Watch the dot underneath your carpet for judging the
distances. Don`t exit through the west door until you have recovered the
ring from the se passage near door. To leave room use carpet to stop flying
and go through door. use carpet again to fly north avoiding flame spouts
etc.
A door in the east wall of the northern passage leads to a room where you
can rest. Exit down ladder. Walk up to girl in west wall. Give her the ring
you found and she will replace it. Exit down ladder. A room with a magic
circle. CLUE - 3 rings clockwise round the triangle - Not all rings are
those that are worn. Cryptic but quite amusing when you solve it!
LEVEL 5:
Goblin talks to you. Get egg. Exit via east door. Continue through room out
of east door & buy a potion from merchant. Go back to goblins and talk to
them. Walk up to hole in the nw corner of the room. Drink potion and exit
through hole. Two trolls are here. Walk up to chest. If trolls walk near
you, wait until they stop moving before continuing or they will stomp in
you! When you grow back to full size open chest and get the stuff. Drink the
water immediately as you slowly die from the imbibing of the shrinking
potion. Exit room without a fight if possible.
Two flying lizards. use fireballs to scroll and start blasting until both
are dead. Search the bodies and you find a door key. Exit via door in south
wall. The worm room. Turn off the sound so you can hear the worm sensor. Use
worm sensor. Make your way to the door in the west wall using sensor.
(Listen to the changing tones. If the pitch changes step back in the
opposite direction and try a different direction - practice!) Avoid slime in
this room. the egg hatches into a flying lizard. Run over to magic circle.
Stand in the exact centre. If the exit appears drop the bait and the lizard
will land on the bait thus keeping the exit open. Down ladder and rest on
straw. Exit to next level.
LEVEL 6:
Spiders. 2 holes in west wall. Wait at lower hole.when the spiders legs
appear in upper hole move into lower hole. - Avoid egg sacks at all times -
The queen spider! Walk towards her and when she rears up move quickly back.
Her web was fired so quickly run up to her to engage in combat. Two big hits
should kill her. Exit down ladder. Make your way to the bottle in sw corner.
Don`t open chest yet! Get bottle and move to the front of the chest. Don`t
open it yet. Pour alcohol onto chest and then open it to find a scroll of
levitation. Exit down ladder. Use the levitation spell immediately and
slalom your way down the web corridoor avoiding egg sacks. This must be done
fairly swiftly otherwise the spell wares off. Move slowly up to the ladder
and use the spell again so that you can climb out. rest on straw and exit to
next level.
LEVEL 7:
Kill the troll torturing the man and talk to man. It`s dunric! give him his
ring when he asks & you will get 3 very important spells for surviving the
dragon and defeatind mordamir! Exit down ladder. Kill the man who attacks
you. (It`s the guy who you helped on level 1 and who helped you on level 4.)
Rest on straw. Exit down ladder. Over a barrel! You must lure the norlac
away from the goblins! The beast is guarding the water pipes to the north-
east. So make your way there.
Slowly drift towards the centre of the chamber to distract the norlac. As
soon as it`s tentacles move paddle like mad. Make your way back to the
ladder you climbed down. Don`t climb back up it! Continue down that passage
and throw yourself into the whirlpool! The norlac is dragged in to its
death! What a sacrifice! - But no ...... Next level the goblins managed to
open up the water ways so you were brought back with the life giving water!
LEVEL 8:
The dragon level! Back on your feet after being nursed back to your feet by
a female goblin. Open chest and get the spells. Down ladder. Walk into the
centre of the room and fall down the pit! - The dragon starts to emerge - As
soon as you regain your feet hold the amulet up to the light. Never read the
runes! Prepare to use blink spells. You must blimk every time the dragon
breathes fire at you so timing is crucial. Blink just after the dragons head
moves back and you should avoid its flames. The dragon breathes 6 times and
then takes two large breaths just before it releases the fire use the fire
protection spell and the flames don`t harm you. Hold the amulet up again.
Mordamir himself appears. After he takes the amulet from you prepare to use
the body statue spell. Timing is crucial to avoid his attacks. To avoid his
lightning count to 2 after the lightning has disappeared from above his head
then statue yourself.
Mordamirs attacks
| Your defence
|
Lightning | Body statue |
Lightning | Body statue |
Lightning | Body statue |
Sonic attack | Sonic shield (before he raises his arms) |
Lightning | Body statue |
Lightning | Body statue |
Raised bones | Body statue |
He then explains that the dragon won`t attack him because he is holding the
amulet. So you cast your magic hands and the amulet floats over to you. The
dragon makes a kebab of mordamir and leaves. Ana throws a rope down to
rescue you - She also puts a new spring in your step.
Back