GOLD RUSH (Sierra On-Line) (?)
Walkthrough:
INTRODUCTION
Welcome to Gold Rush! The game takes place in 1848, and begins in Brooklyn
Heights, New York. Your name is Jerrod Wilson, you work in a newspaper
office, and you're not very satisfied with life. The object of the game is
to travel from New York to California and strike it rich!
You have exactly 14 minutes from the time the game starts until the gold
rush begins. When this happens, your possessions drop in value and prices
skyrocket. Therefore, you must have completed all your transactions before
then. It is advisable just to walk around and learn the location of
everything, then restart the game.
There are three routes to California. Depending on which route you take, you
must accumulate different items in Brooklyn. Ready for adventure? Okay,
let's go!
BROOKLYN HEIGHTS: YOUR HOUSE
You start the game on a bridge facing east. Cross the bridge, and go down
the screen. Your house is on the corner. Unlock the gate and door, and go
inside. Look at the album on the table. Get the family picture that brings
back all those memories. Go over to the desk. It's a rolltop desk; so, roll
the top. Get the bank statement that was hidden underneath. Read the
statement to find your bank account number. (Note: Each time you restart the
game you will have a different account number.) Leave the house.
Since you have decided to leave for California, you might as well sell your
house. Just type SELL HOUSE. A buyer will come along. You can either wait
for him, or just leave and come back later. Don't worry if you get a message
that he left; he'll return again. He will offer you $850 for your house.
Take the money.
GAZEBO
Walk west into the next screen. Go into the gazebo. Do not walk on the
grass, or a cop will come and take a point away from you! Get the flowers,
then enter the gazebo. Look into the crack in the floor. Keep moving around
and looking until you find the gold coin. Get it.
POST OFFICE
Go west again, that's the post office on the corner. Go in and ring the
bell. Ask for your mail. If he says you have none, leave and try again in a
minute or so. Once you have the letter, look at the letter, the postmark,
and the stamp. Now, look under the stamp. Hey! It's gold! Open the letter
and read it. Your brother has found gold and wants you to come join him.
Leave the post office.
NEWSPAPER BUILDING
Go to the left and into the large white building. This is the newspaper
building where you work. Go to your office. You don't know where it is? But
you work here! Oh well...it's up the stairs, last office at the bottom on
the right. Walk to your desk, and look under the blotter. Get the clippings,
and read them. (Now you know the story about your brother). Well, if you're
planning a trip out West, you'd better quit your job. Go downstairs to the
boss's office (the first one on the left), and tell him you're quitting.
BANK, WAREHOUSE, CEMETERY
Go into the bank. Make sure you know your account number. Go to a teller and
type GET MONEY. Give him the account number when he asks for it. Go north
into the warehouse, and read the poster inside. The address to get tickets
is next door to your old house. Go back down to the cemetery and find your
parents' graves. (Hint: They are the only two that look alike and are next
to each other.) Read each grave, and put the flowers down (sniff).
WHAT TO BUY IN BROOKLYN
Up to this point, everything you need to accomplish in Brooklyn is the same
-- no matter which route you plan to take to get to California. If you are
planning to go via sea, you must remember that the steamship leaves exactly
18 minutes after the game begins. Go to the house next door to your old one.
Answer the questions the man asks you, and tell him which ticket you want.
(Note: The price of the tickets will skyrocket after the GOLD RUSH! starts.
Make sure you buy them before then.) If you intend to go via Panama, you'll
need the mosquito net from Rand's Hardware store. If you're planning to go
via the Cape Horn route, you will need the fruit.
If you want to go via land, then just go and buy your ticket from the
stagecoach office. After buying the ticket, go to the stable, and SHOW
TICKET to the little guy in white. He'll escort you to the coach. Enter the
coach, and the rest will take care of itself.
THE PANAMA ROUTE
There is nothing to do on the ship. You will not die of mosquito bites if
you bought the net. When you reach the jungle you will have to follow the
rest of the crew. Talk to the man under the tree, and he'll give you a
Bible. (No matter which route you take, there will always be a man reading a
Bible: Take the Bible.)
Walk to where you see the hanging vine. As soon as the killer ants start to
appear, jump onto the vine, and hang there until they leave. Go onto the
next screen. There are four paths through this screen, but you can't see any
of them. Do not use the first two. You will have to do this screen by trial
and error. (Save the game before you try it.) The third and fourth paths
take you through. For extra points, take the fourth path -- the hardest to
finish. When your toe hits something, look down. Pick up the gold disk.
The next screen is also solved via trial and error. Don't take a straight
path across the swamp, or you'll sink in. Occasionally, a crocodile will eat
you, too, but not every time. If this happens, you'll have to restore. After
that, the game runs by itself until you reach Sacramento.
THE CAPE HORN ROUTE
Look around the ship. (The man who will give you the Bible is at the right
end of the ship.) There's not much to do until the storm; anything you
collect before the storm will be lost. So, even if you find items before the
storm, do not pick for them up (except the Bible). Purely at random, you may
die of Cholera. If you do, you will have to restore back to Brooklyn.
(Restoring to a point later than Brooklyn won't help.)
You will not die of scurvy if you have the fruit. Now, you need food, and
there seems to be plenty of fish in the sea; so, let's go fishing. Do not
stand on the deck during the storm, or you'll get swept overboard. Sometime
during (or after) the storm, get the string from the bunk room, the paper
clip from the captain's office, the bait (ham) from the cooks' table, metal
scraps from the boiler room, and a pole from the bottom floor (where the
engine is being stoked). Go to the back of the ship and type FISH. The game
runs by itself after that, until you reach Sacramento.
VIA LAND
Once you join up with the mining company, go over and talk to the captain.
He wants money, so give him what you have. He'll ask you to obtain animals
for the trip. Go down a screen and buy animals. Which animals do you need?
You're going on a long journey, so you are better off buying the mature
mules.
Go back and tell the captain, and he'll give you a second job. He wants you
to tell him when it's time to leave. Go up a screen, and keep looking at the
grass. As soon as you get a message saying that the ground is getting
greener and drying up, tell the captain. You should have also bumped into
our friend with the Bible (he's sitting under the tree).
When you reach the steep hill, unhitch the team, and let the animals go to
drink and rest. To stop them from pulling you and the wagon over the cliff,
you must lock the wheels. When you get thirsty, drink water from the barrel
in the coach.
SACRAMENTO
Whichever way you arrive, you must immediately go to the stagecoach office.
It's in the building just left of the middle of the screen. Go in, and look
at the schedule. If you have missed the stagecoach to Sutter's Fort, then
you will have to restore; otherwise, get onto the stagecoach.
SUTTER'S FORT
Walk around the fort. Find the blacksmith, and talk to him. Give him your
name and your brother's name. He'll give you your brother's branding iron.
Go to the graveyard and read the graves until you find your father's. Read
the grave. There is a cannon at the top. Psalms 23? Read it in your Bible.
The phrase 'Green Pastures' is in capital letters. Use the envelope. Move it
around until you are told it's in place. Aha! So that's what those strange
markings were for. Read the letters. It says ROOM 12, or is it ROOM 21? Go
back into the fort and buy a gold pan. It's time to try your luck at finding
gold.
PANNING FOR GOLD
You have to be at least 10 miles from the fort to find gold. (The bottom of
the screen will tell you how many miles away you are). Walk in the stream,
and keep panning. You will be able to find gold 50 times. Do not pan if
there is anyone else in the screen, or you'll be hung! Once you have all
your gold, go back to the fort. Watch out for the thieves: They'll take
everything away from you.
BUYING THE REST OF YOUR SUPPLIES
Go and buy a mule. Take it to the blacksmith, heat up your branding iron,
and brand the mule (with your brother's mark). Take the mule to the stable,
and leave him there while you shop for supplies. Go back to the store where
you got the pan, and buy the shovel and a lantern. Now, go back to get your
mule. Look at all the mules until you find the one with your brand on it. If
it says it's a quiet, tame animal, you don't want it. Your brother has left
his mule there for you; you want to get his instead. Once you have it, head
back toward town (southeast). Be careful not to lose your mule.
THE GREEN PASTURES HOTEL
Find the hotel. It's called Green Pastures! You recognize that from the
Bible! Tie up your mule to the post outside. Go inside and look at rooms 12
and 21. Hmm...Room 12 looks suspicious. Go back downstairs and look around.
There is a message box. Ask for your message. You are told you don't have
any messages because you're not staying at the hotel! But can you do the man
a favor by delivering a message to the man in Room 11. Say YES.
Take the message, knock at the door, and give the man his message. When he
leaves, quickly walk into his room. (If he catches you in there, you'll have
to restore.) To get into Room 12, go to the left wall, and look at the
fireplace. Aha! You recognize that cannon. When you turn the wheel, the
fireplace opens. Go through the fireplace into Room 12.
ROOM 12
Look around the room. Get the string from the floor, and the magnet and note
from the table. Read the note. What is that bird cage doing there? Open the
window, and in flies a bird. Look at the bird, read the note in the capsule,
and put your identification in the capsule. What identification? The family
picture, of course! Off flies the bird; when it returns, look in the
capsule. Get the 'pigeongram' and read it. Follow? Stubborn? Aha! You've
heard the expression 'as stubborn as a mule,' right? Follow that mule!
JAKE'S HOME
Take the mule back out of town, and type FOLLOW MULE. It moves quite
quickly, and seems to know where it's going; be careful not to lose track of
it. (Watch out for robbers.) When you reach Jake's home, go inside. Get the
matches. Go outside to the outpost, then go down the hole in the middle of
the outpost.
THE CAVE
Light your lantern and proceed down the cave. Do this as quickly as you can;
save whenever you make progress because you only have a limited amount of
oil in the lantern. You reach a door that's locked, and you have no key. But
there's a hole in the door, and it's the same shape as the branding iron!
Tie the magnet to the string and lower it through the hole. Move it around
until you hear a 'clunk.' Then, pull up the key carefully.
Open the door and go down in the cave. Be very careful on the ladders.
Continue down to the bottom left, and get the pick. Keep digging for gold as
you walk through the caves. Once you have found a couple of pieces of gold,
go up the long ladder to the top. Take the gold nuggets on the right. Move
down the ladder a little, and you find the mine on the left.
THE END
Carefully enter the mine (save the game first; it's very easy to fall off
the ladder here). Down in the mine you go; keep using the pick as you go
along. Eventually, you will find yourself in a large room which contains...
your brother!
Talk to him, and he tells you that he's almost made the ultimate gold
discovery! Use your pick. When you find gold, keep digging in that same
spot. While you're digging, you will discover a cavern. As soon as the
entrance is big enough, walk through.
You've done it! You and your brother now have as much gold as you could ever
dream of! Well done!
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