EYE OF THE BEHOLDER (?) (?)
Make two copies of Disk 2 then make up your parties on both disks. Play the
game as usual, but when you find any secret passages or walls, or unlock any
doors, insert the other disk and continue playing for a short while. This
passes all the data onto this disk. Replace the original disk and continue
playing and now, if you get stuck in the game and you have to start again,
simply continue with the other disk and all the doors that were previously
locked will be open. Plus, you'll be able to pick up the keys that you
needed to unlock them as a bonus!
Make sure you draw maps as you go along - secret doors can make things
confusing. If you get stuck, jump down a pit and look for another way up as
you may have missed exploring part of the level. Some pressure pads can be
activated from a distance by throwing objects onto them.
Try to explore seperate parts of the dungeon at a time, and explore them
thoroughly before opening doors onto new unexplored areas. This will make
exploring dungeons easier. When you find some writing and a character says
'What a strange marking to place here', insert a dagger into the crack in
the wall and this will open a secret door. You will find two skeletons on
the earlier levels, both of which you must take. Later on in the game you
will be able to resurrect the dead adventurers, and they will join your
party as NPC's. On level four, help the dwarves and let Dohrun the Dwarven
fighter join your party. You can now visit the Dwarven Cleric who will heal
and/or resurrect characters. Never fight Rust Monsters hand-to-hand - use
missile weapons and long-ranged attack spells such as MAGIC MISSILE or MELFS
ACID ARROW, as their attacks dissolve a metallic object carried by the
character, usually armour or a weapon. Make sure you put several different
races in your party so that you can read every message found on walls in the
dungeon.
To open the spider doors, look carefully at the frame of the doors. There
should be switches on the side of most doors. Just click all over the frame
if you can't see it.
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