CHAMPIONS OF KRYNN (?) (?)

All maps | Map 1 | Map 2


Also see the tips to: Pool of Radiance

Some hints:

CHARACTERS:
To achieve a really good Level of success you need a good selection of characters. The best selection is usually Fighter, Knight, Ranger, Cleric, Red Mage and White Mage. When you first choose a character choose the best character class, and all the other attributes can be modified on the main screen including hit points.

THROTL TOWN:
The Commandant at the outpost will request you to go to Throtl to save Camaron. Go to the town and head towards (Number 1) on the map, which is where Camaron is to be found. Beware of the first person you meet because he is a spy. When he asks you if he can join your band, take him in and then beat his fucking head in. Once he is out of the way you can head towards Camaron. Anyone else who wants to join the gang can do so. When you find Camaron, he will tell you that you need to get a key, which is found at Position (2). Once you have found the map, head up the main passage until you find the secret passage. Go through and head for the temple located at Position (3). Take out any hostile creatures you may encounter and head towards Position (4) which is where you will find the stairs to the second level.

THE OGRE`S BASE:
As soon as you enter the tomb, turn right and enter the first door on the right. Here you will receive some useful information. Always try to be nice and greet any ogres you meet. The first few will attack you anyway, but do not get pissed off at this as the ogres will greet you afterwards. Explore the camp thoroughly using the map and once you have checked everywhere go to the ogres meeting at position (1). When they ask you tell them about the assasins. The letter you have will back up your story, so they will consider you allies and join you for the big fight.

CARAVAN:
Buy and ready your weapons you need and set off. Head towards Throtl and you will come across a caravan that is under attack from Draconians. Attack the scoundrels using magic wherever possible. Once you have won, you will be asked to escort the woman back to the outpost. Agree to the task and once inside the outpost visit the hall to train your characters. Once your team has worked up enough of a sweat, it is time to go and visit the Commandant.

THE TOMB:
Once all the training has been done and you have seen the commandant leave the outpost and head north-west where you will find the tomb. Enter the tomb and undertake the tests of honour, fear and battle. Once you have finished the final test, you can leave the tomb. Watch out as you will have to battle some Draconians.
The hardest test you will be confronted with is the battle test. Always use the knight for the tests and act as a true knight does, taking the honourable option every time. For example when you find the treasure room don`t try to steal anything! The test of fear is simple. All you have to do is walk into the firerings. Don`t worry if your hit points are down as you will be healed after the test.

Back