AQUATIC GAMES (Millennium) (?)

100M SPLASH: Run along the top of the water, then jump over the pelican. He will fly off, then come and carry you over half of the course. If you knock all three toucans off, two pelicans will carry you in turn.
In one-player mode, don't start running, just let the penguin kick you until you fall into the water. This will give you a 10,000 point bonus and reset your time.

JUGGLING: Rotate joystick madly to juggle all five balls.

SHELL SHOOTING: Go to the right, then jump on the jelly limpet. You will go through the roof, where there is a king limpet, bonuses and limpet mines.

BOUNCY CASTLE: A forward or backward somersault followed by a twist will give you a spring box. Use this to gain greater height. Do a twist at the top of your jump to go through the roof for bonuses.

HOP, SKIP & LONG JUMP: Make the final jump and keep waggling while in the air for greater distance. If you get a really long jump, prepare for a surprise...

UNICYCLE: Rotate the joystick slowly and steadily instead of maniacally.

FEEDING TIME: If butterfly hits fish, you will get a 1000 point bonus. Time throwing sweets to the fish so that you trap butterfly between fish for a bonus.

KIPPER WATCHING: Leave the clock and let it ring for a large bonus - watch the seals though...

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